品牌介紹
Kinetic Impulse是Richard Widgery先生的個人商業機構,成立于1994年,面向娛樂、商業及研究等領域,提供動作捕捉和動作控制解決方案。?
Richard是動作捕捉技術領域的一流專家,曾擔任表演捕捉總監和效果制作、人物技術指導、數碼表演技術開發員等職務,為世界各地的客戶設計攝影棚,并承接數字表演項目。
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Richard在動作捕捉、動畫制作、人物動畫等方面擁有15年的經驗,是使用光學動態捕捉進行電影制作的先行者之一,曾于1994年擔任英國Jim Henson’s Creature Shop的動態捕捉負責人。他的早期生涯主要集中在電影、游戲和生物力學研究等方面,足跡覆蓋英國、美國和亞洲地區,隨著動作捕捉在電視廣播、多媒體、舞蹈和劇場領域的日益流行,他開始在歐洲內陸進行巡回講演,并從事項目管理工作。
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電影作品包括:?
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《星際迷航》?
《終極魔法師》?
《納尼亞傳奇:獅王、女巫和魔衣櫥》?
007系列《明日帝國》?
《尼斯湖水怪傳說》?
《小豬寶貝》?
《匹諾曹》?
其它項目:?
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各國動作捕捉工作室設計和安裝?
電視廣告宣傳影片?
游戲制作?
舞臺和劇場?
實時展示?
生物力學研究(如:高爾夫球棍擺動的生物力學分析)?
體育科學?
鑒別科學(如:運動人體軌道)?
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作為一名優秀的工業設計工程師,Richard在電子、機械學、計算、生物力學、以及人和動物解剖學方面擁有廣泛知識,他還從事表演科技的設計工作,工作范圍包括動態捕捉、數字木偶和動態控制特效系統。?
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Kinetic Impulse is the freelance trading name of Richard Widgery. Established in 1994, Richard provides Motion Capture & Control solutions to a wide range of entertainment, commercial, and research industries.?
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Richard is a leading expert in the field of Motion Capture Technology and as a Performance Capture Supervisor & Effects Producer, Character Technical Director, and Developer of Digital Performance Technology, works internationally to design new studios and develop projects using digital performance.?
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With over fifteen years experience in Motion Capture, Animatronics, and Character Animation, Richard was one of the first to use Optical Motion Capture for feature film production becoming Head of Motion Capture for Jim Henson's Creature Shop - UK* in 1994. His early career was mainly centred around the film, games, and biomechanics research industries in UK, USA, and Asia, and as MoCap popularity grew broadened into a wide range of markets including TV broadcast, multimedia, dance, and theatre, managing projects and lecturing throughout mainland Europe.?
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Feature Films include?
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Lost In Space?
Merlin?
Narnia - The lion, the witch, and the wardrobe?
James Bond - Tomorrow Never Dies?
Lock Ness?
Babe?
Pinocchio?
Also various?
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International MoCap Studio Design & Installations?
TV / Commercials / Promotion Videos?
Games Production?
Live Stage & Theatre?
Real Time Presentations?
Biomechanics Research (e.g. biomechanics of golf swing)?
Sports Science?
Forensic Science (e.g. ballistics on moving human anatomy)?
Qualified as an Industrial Design Engineer and with extensive knowledge in Electronics, Mechanics, Computing, Biomechanics, and Human & Animal Anatomy, Richard also designs performance technology including motion capture, digital puppetry, and motion control special effects systems.?
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